Friday, March 6, 2009

Demo Reel Break Down

Amber Rankin
654 Claudius Way
Windsor, Ca 95492

Demo Reel Breakdown Sheet:

Three Dimensional Animations:

1. Movement to Sound
Duration: 17 Seconds
Autodesk Maya
I preformed the modeling and texturing of background, animation of
both balls, and the rendering and lighting of the scene.

2. “Coffee: A Short”
Duration: 39 Seconds
Autodesk Maya
I preformed the background modeling, animation of the characters
and cameras, and the lighting and rendering of the scene.

3. “Drunken Walk Cycle”
Duration: 21 Seconds
Autodesk Maya
I preformed the character and camera animation, modeling of the
background, and the lighting and rendering of the scene.

Two Dimensional Animations:

1. “Hand Animation”
Duration: 12 Seconds
Hands drawn on tracing paper with graphite and Prismacolor pencil
Composited in FinalCut Pro

Still Art Works

Gesture Figure Drawings

1. Male Model Gesture
Charcoal
18”x24”
October 2008

2. Male Model Gesture
Charcoal
18”x24”
November 2008

3. Male Model Gesture
Charcoal
18”x24”
October 2008

Figure Drawings—5 to 30 Minute Poses

1. Female Model 15 Minutes
Charcoal
18”x24”
December 2008

2. Female Model 5 Minutes
Charcoal
18”x24”
November 2008

3. Female Model 20 Minutes
Charcoal
18”x24”
November 2008

4. Male Model
Pen
18”x24”
September 2008

Additional Artworks

1. Self Portrait
18” X 24”
Charcoal
October 2008

2. “Maude’s Victory”
6’ X 7’
Charcoal
December 2008

3. “Davis Swamp House”
24” X 36”
Oil on canvas
November 2007

4. Still Life
5’ X 5’
Oil on canvas
December 2007

5. Italian Male Model
32” X 24”
Oil on canvas
June 2007

6. Italian Female Model
32” X 24”
Oil on Canvas
June 2007

Architectural Modeling in Autodesk Maya for UC Davis graduate research at
IDAV:
-I modeled and textured all buildings, trees, and light post, created trees
using Sprite particles and rendered scene in MentalRay with physical sun/sky.

NURBS Modeling in Autodesk Maya
1. Vegetables
I modeled, all vegetables and bowl using NURBS in Autodesk Maya in
addition to texturing the vegetables and lighting and rendering the scene.

No comments:

Post a Comment

Note: Only a member of this blog may post a comment.